• Privacy Policy
  • Editorial Policy
  • Review Policy
  • Contact
Friday, May 9, 2025
GameCrash
  • Home
  • News
    Xbox All Access to launch in the UK on 5th November

    Xbox All Access to launch in the UK on 5th November

    The UK’s first Pokémon Center launches to “unprecedented demand” and 10-hour queues, forcing reduced opening hours

    The UK’s first Pokémon Center launches to “unprecedented demand” and 10-hour queues, forcing reduced opening hours

    Doom Eternal delayed to 20th March 2020 – Switch version to “release after”

    Doom Eternal delayed to 20th March 2020 – Switch version to “release after”

    Sony’s Playstation 5 confirmed for late 2020 release

    Sony’s Playstation 5 confirmed for late 2020 release

    Kamala Khan’s Ms. Marvel joins Square-Enix’s Avengers

    Kamala Khan’s Ms. Marvel joins Square-Enix’s Avengers

    Trending Tags

    • Xbox
    • Nintendo Switch
    • Playstation
    • Pokemon
    • Pokemon Sword and Shield
  • Features
    • All
    • GameCrash Rewind
    • To Be A Master
    • Version Control
    How Sonic Adventure 2 changed my life

    How Sonic Adventure 2 changed my life

    Preview: Pokémon Sword & Shield

    Preview: Pokémon Sword & Shield

    Eternal Champions

    Eternal Champions

    Mighty Morphin’ Power Rangers: The Movie (1995)

    Mighty Morphin’ Power Rangers: The Movie (1995)

    What is the Pokémon Company?

    What is the Pokémon Company?

    Cosmic Spacehead

    Cosmic Spacehead

    The Electric Rise of Pikachu

    The Electric Rise of Pikachu

    Taz-Mania

    Taz-Mania

    Disney’s Aladdin (1993)

    Disney’s Aladdin (1993)

  • Reviews
    Review: Littlewood

    Review: Littlewood

    Review: Razer Kishi

    Review: Razer Kishi

    Review: Little Town Hero

    Review: Little Town Hero

    Review: A Winter’s Daydream

    Review: A Winter’s Daydream

    Review: Untitled Goose Game

    Review: Untitled Goose Game

    Review: Pokémon Rumble Rush

    Review: Pokémon Rumble Rush

    Review: Katana Zero

    Review: Katana Zero

  • Previews
  • Opinion
  • Discord
No Result
View All Result
  • Home
  • News
    Xbox All Access to launch in the UK on 5th November

    Xbox All Access to launch in the UK on 5th November

    The UK’s first Pokémon Center launches to “unprecedented demand” and 10-hour queues, forcing reduced opening hours

    The UK’s first Pokémon Center launches to “unprecedented demand” and 10-hour queues, forcing reduced opening hours

    Doom Eternal delayed to 20th March 2020 – Switch version to “release after”

    Doom Eternal delayed to 20th March 2020 – Switch version to “release after”

    Sony’s Playstation 5 confirmed for late 2020 release

    Sony’s Playstation 5 confirmed for late 2020 release

    Kamala Khan’s Ms. Marvel joins Square-Enix’s Avengers

    Kamala Khan’s Ms. Marvel joins Square-Enix’s Avengers

    Trending Tags

    • Xbox
    • Nintendo Switch
    • Playstation
    • Pokemon
    • Pokemon Sword and Shield
  • Features
    • All
    • GameCrash Rewind
    • To Be A Master
    • Version Control
    How Sonic Adventure 2 changed my life

    How Sonic Adventure 2 changed my life

    Preview: Pokémon Sword & Shield

    Preview: Pokémon Sword & Shield

    Eternal Champions

    Eternal Champions

    Mighty Morphin’ Power Rangers: The Movie (1995)

    Mighty Morphin’ Power Rangers: The Movie (1995)

    What is the Pokémon Company?

    What is the Pokémon Company?

    Cosmic Spacehead

    Cosmic Spacehead

    The Electric Rise of Pikachu

    The Electric Rise of Pikachu

    Taz-Mania

    Taz-Mania

    Disney’s Aladdin (1993)

    Disney’s Aladdin (1993)

  • Reviews
    Review: Littlewood

    Review: Littlewood

    Review: Razer Kishi

    Review: Razer Kishi

    Review: Little Town Hero

    Review: Little Town Hero

    Review: A Winter’s Daydream

    Review: A Winter’s Daydream

    Review: Untitled Goose Game

    Review: Untitled Goose Game

    Review: Pokémon Rumble Rush

    Review: Pokémon Rumble Rush

    Review: Katana Zero

    Review: Katana Zero

  • Previews
  • Opinion
  • Discord
No Result
View All Result
GameCrash
No Result
View All Result

Eternal Champions

Home Features GameCrash Rewind
125
SHARES
783
VIEWS
Share on FacebookShare on TwitterShare on Reddit

The year is 1992. Street Fighter II has just launched on the Super Nintendo Entertainment System, and all but single-handedly created a genre overnight. Fatal Fury and Mortal Kombat have followed hot on Capcom’s heels, but none of these iconic titles were yet available to play on Sega’s Mega Drive console. 

Seeking a competitor to the SNES’ success with Street Fighter, Sega started working on their own entry into this increasingly important genre. Far from hastily throwing together a cheap Street Fighter clone, though, what they came up with was designed as a brand new premium franchise to stand as a future pillar of the Mega Drive brand.

Things didn’t quite work out as they’d planned, but Eternal Champions still stands out today for its story-driven approach and elaborate mechanics that even modern examples fall well behind.

What is it?

Eternal Champions‘ core gameplay is immediately familiar. One vs one fighting on a 2D plane, against a timer and with a winner decided from a best of three rounds. It’s a fighting game, in other words. 

As with most fighting games, Eternal Champions is very much designed around a six-button input, which is a problem for Mega Drive owners, as the standard controller only has three of them. A six-button controller was released alongside the game, but if you couldn’t beg your parents to spring for one, you’d have to make do with pressing the start button to switch between punches and kicks. 

Unlike Street Fighter, Eternal Champions’ special moves rely on a special attack meter that decreases every time one is used. By using a character’s taunt, you can reduce this meter for your opponent, introducing an additional strategic element to the fights.

While there aren’t any Mortal Kombat style fatalities here, Eternal Champions does introduce an ‘Overkills’ feature. By defeating your opponent at a specific spot on each level, you’ll trigger a special animation of some element of that level finishing them off, such as being sucked into a massive fan, being eaten by a Tyrannosaurus Rex or being gunned down in a drive-by shooting.

All of this may sound surprisingly gruesome for a first-party console game, but actually, death is very much at the heart of Eternal Champions. The story focuses on nine would-be-heroes plucked from various points of time and space just before their untimely deaths by an immortal guardian of time called The Eternal Champion. Seeking to restore balance to the world, he pits the nine against one another in a tournament to find the strongest amongst them to challenge himself. Should the challenger win, the Eternal Champion will return them to the moment of their death, but with the forewarning of what’s about to happen so that they can stop it. 

There’s a surprising, legitimately, mature tone throughout Eternal Champions, even as it indulges in it’s Mortal Kombat inspired Overkills. The subject matters it deals with, from witch trials to gangster crime, are all pretty heavy, adult concepts to begin with. Even before you get to the descriptions of how each character eventually gets murdered. 

While its competitors were arcade games translated for home console versions, Eternal Champions was one of the first fighting games developed specifically for a games console. As well as indulging in full in-game character biographies, it also features an extensive training mode, intended not only to learn the game but to chase high scores under a variety of configurable conditions. 

It’s a welcome addition of single-player content in a genre that still often overlooks that side of things. You might not necessarily bother with most of it today, removed from the life of a youngling with few other games to play and little else to do with your time, but you can’t really hold being an ageing grump with bills to pay against the game. At least, that’s what people keep telling me. 

Should you play it?

Unfortunately for Eternal Champions, the actual fighting gameplay doesn’t quite live up to Street Fighter II‘s. There’s a decent variety of character styles, special moves and levels, but all the action is somewhat slow and cumbersome. 

The story stands out for how embedded it is at a time when even Mortal Kombat doled out its story in contradictory arcade-mode endings, but it’s, unfortunately, a bit flat by today’s standards. The presentation is all primarily text-based. That haunting music as the game scrolls through the story of how a character originally met their gruesome end can stay with you, but it’s crying out for at least some static images to go with it. 

The entire idea is shouting out to be rebooted and follow very closely in the footsteps of NetherRealm’s latest and greatest. But it’s hard to recommend this original on any grounds other than nostalgia or it just happening to be one of 42 games in a certain collection on a certain mini console…

Can you play it?

Oddly, Eternal Champions hasn’t really featured as part of the various port-dumps of Mega Drive games Sega has routinely put out on most platforms. You can get it on Steam for a measly 80p, but the console versions of the Sega Mega Drive classics releases have overlooked it. 

A Wii Virtual Console release was, once upon a time, available. But the easiest (and best) way to play the game today would have to be the Mega Drive Mini. But that does come with a significant caveat. The Mega Drive Mini available in most of the world (i.e., not Japan) is only available with the standard three-button controllers.

It’s still entirely possible to play Eternal Champions this way… but we wouldn’t recommend it. So you would have to throw in the additional cost of a supported six-button controller or two at about £15 a pop. At least Street Fighter II is also on there to help justify it…

Enjoyed this article? Please take a second to support GameCrash on Patreon for more!
Tags: Eternal ChampionsFighting GamesMega DriveMega Drive Minisega
Previous Post

Mighty Morphin' Power Rangers: The Movie (1995)

Next Post

Xbox All Access to launch in the UK on 5th November

Alex Winton

Alex Winton

Alex is the founding editor of GameCrash, as well as the founder and owner of one of the UK's most popular and most creative Pokémon fansites, Pokecharms.com. When not playing or writing about video games he works full time as a Senior Digital Developer making websites not unlike this very one! Alex's favourite game franchises are Pokémon and Sonic the Hedgehog.

Related Posts

Cosmic Spacehead
GameCrash Rewind

Cosmic Spacehead

21st October 2019
Taz-Mania
GameCrash Rewind

Taz-Mania

14th October 2019
Sonic the Hedgehog (MS)
GameCrash Rewind

Sonic the Hedgehog (MS)

7th October 2019
The Lucky Dime Caper Starring Donald Duck
GameCrash Rewind

The Lucky Dime Caper Starring Donald Duck

2nd October 2019
Next Post
Xbox All Access to launch in the UK on 5th November

Xbox All Access to launch in the UK on 5th November

  • Trending
  • Comments
  • Latest
The Beginning Part Two: Capsule Monsters

The Beginning Part Two: Capsule Monsters

9th October 2019
The Beginning Part One: Satoshi Tajiri and GameFreak

The Beginning Part One: Satoshi Tajiri and GameFreak

2nd October 2019
Teenage Mutant Ninja Turtles: Tournament Fighters

Teenage Mutant Ninja Turtles: Tournament Fighters

2nd October 2019
Review: Little Town Hero

Review: Little Town Hero

16th October 2019
Mario Maker and beyond: 8 different ways you can make your own games right now

Mario Maker and beyond: 8 different ways you can make your own games right now

0
Google Stadia: Pricing, games and release period announced

Google Stadia: Pricing, games and release period announced

0
E3 2019: EA Play Star Wars Jedi: Fallen Order gameplay reveal

E3 2019: EA Play Star Wars Jedi: Fallen Order gameplay reveal

0

Weekly Let’s Play: The Red Strings Club

0
Review: Littlewood

Review: Littlewood

1st March 2021
Review: Razer Kishi

Review: Razer Kishi

15th September 2020
Sega, Nintendo and Sony are all failing their own history

Sega, Nintendo and Sony are all failing their own history

3rd June 2020
How Sonic Adventure 2 changed my life

How Sonic Adventure 2 changed my life

6th February 2020

Our Super Patreon Supporters

GameCrash is made possible in part thanks to these great Super Supporters on our Patreon:

Ehi

Recommended

Review: Littlewood

Review: Littlewood

Review: Razer Kishi

Review: Razer Kishi

Sega, Nintendo and Sony are all failing their own history

Sega, Nintendo and Sony are all failing their own history

3rd June 2020
How Sonic Adventure 2 changed my life

How Sonic Adventure 2 changed my life

6th February 2020
Facebook Twitch Youtube Twitter

About Us

GameCrash is an online gaming magazine bringing you weekly regular feature articles, news, reviews, videos and more!

Categories

  • Features
    • GameCrash Rewind
    • To Be A Master
    • Version Control
  • Let's Plays
  • News
  • Opinion
  • Previews
  • Reviews
Support GameCrash on Patreon to get exclusive content and early access to next week's features!

© 2019 · GameCrash · ©2019 · Charmed Designs

No Result
View All Result
  • Home
  • News
  • Features
  • Reviews
  • Previews
  • Opinion
  • Discord

© 2019 · GameCrash · ©2019 · Charmed Designs

Login to your account below

Connecting your Patreon account will allow you to view exclusive content and get early access to weekly features for as long as you support us.

Forgotten Password? Sign Up

Fill the forms bellow to register

All fields are required. Log In

Connecting your Patreon account will allow you to view exclusive content and get early access to weekly features for as long as you support us.

Retrieve your password

Please enter your username or email address to reset your password.

Log In
X
Subject:
Message:
Ajax loader
This website uses cookies. By continuing to use this website you are giving consent to cookies being used. Visit our Privacy and Cookie Policy.
Share with friends